Tank Wars

Tank Wars 3D is a 3rd person, multiplayer, online tank shooting game.

Choose from ten different weapons and five different tanks, each with their own unique weapon, strengths and abilities.

Tank Classes

Assaulter

Hit Points: 1000
Default Weapon: Assault Cannon

The Assaulter is an excellent general purpose assault tank. It has decent defenses and movement speed, and its Assault Cannon packs a punch.

Roller

Hit Points: 500
Default Weapon: Machine Gun

Rollers are the fastest vehicles in the game. This hit-and-run buggy excels at capturing the objective. It can even hover in the air for brief periods of time: hold down SPACE to do so. However, its speed comes at a cost: the roller has the lowest amount of health and armor in the game.

Behemoth

Hit Points: 2000
Default Weapon: Destroyer

Behemoths are the largest, strongest and most dangerous tanks in the game. Armed with twin Destroyer cannons, they have the ability to destroy any other tank class in just one or two hits. On top of this, Behemoths are tough to take down in a direct confrontation due to their immense hit points and defense. However, Behemoths suffer from slow movement speed, poor acceleration, and restrained rotation, which combined with their large profile, make them vulnerable to sniper fire.

Shredder

Hit Points: 1000
Default Weapon: Danger Drill

The Shredder is capable of dealing massive damage with its Danger Drill, tearing apart even the mighty Behemoth in seconds. However, to damage enemies with the Danger Drill, shredder drivers must ram into their enemies at close range, making the vehicle a high-risk, high-reward class. Hold down SPACE and release to perform a Drill Charge, a devastating technique that launches the Shredder forward and decimates any enemies in the way.

Groundmaster

Hit Points: 750
Default Weapon: Super Mortar

Groundmasters provide powerful, ranged artillery to the battlefield. This quadruped strider has excellent mobility on rough terrain; it even has the ability to climb up walls and ceilings (simply move into a wall to climb on it). Groundmaster drivers, however, must be aware of the low health and armor of the fragile vehicle, and should stay in the back of the battlefield to support the team instead of entering front-line combat.

Screenshots