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Version 15.3
Asset Changes? No
Relay Server Update? No
Changes/Bug Fixes
- Fixed a bug where command grabs would leave victims in grab state even if cancelled.
- AFK timer no longer runs when spectating.
- Fixed a bug where Quake Blazer did 4 damage instead of 2.
- Fixed a bug where Flame Mammoth oil fires could desync and become invisible on the defender's screen.
- Low health mash requirement further reduced. Was 5x, now 3x.
- 3x means that at 1/16 health, requires 3x the inputs than at 16/16 health.
- This may continue to be reduced in the next coming patches until it feels right.
Balance changes
All
Electric attacks no longer pierce defense; will now only pierce Armored Armadillo's armor.
Mega Man X
Ultimate Armor: increased cooldown of Giga Buster Plasma Shot from 0.25 to 0.5 seconds.
Sigma
Guard: reverted undocumented changed causing projectiles to be reflected.
Summoner: decreased Maverick cost from 4 to 3 scrap.
Tag Team: increased switch cooldown from 2 to 4 seconds.
Spark Mandrill: Electric Spark range reduced by 33%.